As novel coronavirus (Covid-19) swept the globe and lockdowns followed, concerns were raised over a potential “boom” in online casino. But to what extent has play in the vertical actually grown, and is it sustainable or does it represent a growth in higher-risk behaviour?
The second day of ICE North America Digital focused on sports betting, looking both at the regulatory prospects in the wake of Covid-19’s disruption, as well as examining the new products growing in popularity during the shutdown.
With single event betting once again on the agenda, and momentum towards regulation building in Ontario, Canada’s igaming market looks set to be opening up. However, don’t expect similar progress in other provinces, writes Jake Pollard.
By branching out into publishing, Yggdrasil has effectively licensed out of every aspect of its business. Chief executive Fredrik Elmqvist and head of publishing Björn Krantz explain why the supplier feels this will pioneer a new approach to online casino partnerships
The ban on the use of credit cards to fund online gambling is due to come into force from April 14. Jake Pollard examines what sort of impact it is likely to have on the industry – and on problem gambling rates
One of the most anticipated events of the year will be the process to select the operators and cities for Japan’s three integrated resorts, which will see the country’s first commercial casinos open. Ayako Nakayama, chief executive of the Japan Integrated Resort Association (JIRA), discusses the current state of affairs
Novomatic celebrates its 40th birthday in 2020. Over this time, it has grown from an Austrian business importing pinball machines from the US to a global operation with hundreds of thousands of gaming terminals and more than 30,000 staff. Novomatic AG chief executive Harald Neumann tells Robin Harrison how the business will ensure it stays relevant for another four decades
Despite fierce competition, Relax Gaming chief product officer Simon Hammon believes there are still opportunities for smaller studios to disrupt the market leaders - but only with effective game distribution.
Red Tiger chief executive Gavin Hamilton argues that NetEnt’s £200m deal for the slot specialist wasn’t a result of market forces. However, he adds, those forces mean it might have come at a perfect time.
Building great games is no longer enough to succeed in online casino. Suppliers must build around the games, to provide a range of engagement and retention mechanics that boost wallet share. SG Digital’s chief creative officer Tom Wood discusses how the role of a studio has evolved from a supplier to a long-term partner
If gaming is a form of entertainment, then it’s the entertainment giants such as Netflix that point to the road ahead for the igaming industry, argues SG Digital’s senior vice president of gaming Dylan Slaney.
NetEnt’s acquisition of Red Tiger Gaming was notable not only because it was the company’s first M&A activity in its existence, but also because it sees it take charge of one of the sector’s most exciting suppliers. Jake Pollard discusses the rationale behind the deal, and how the two businesses will work together going forward, with chief executive Therese Hillman.
In the second part of iGB’s extensive interview with Global Gaming chief executive Tobias Fagerlund, he discusses the operator’s plans to fight back against the decision to revoke its Swedish operating licence.
While casinos may not yet exist in Japan, what does the gaming market look like now? Natalie Meyer, founder and chief executive of cultural insight agency Tokyoesque, provides a breakdown on the current size and perception of the country's gambling industry.
With turnover rising to SEK1.07bn in the first quarter of 2019, AB Trav och Galopp (ATG) has made a major splash in the newly regulated Swedish igaming market. Some of the key staff behind the launch of its new multi-vertical offering explain how a customer-focused development process allowed the operator to establish itself as the country’s early market leader.
In the second part of iGaming Business' rundown of the year to date's most popular news stories, we see that viewers were particularly interested in US developments, while regulatory progress in Germany also attracted a lot of hits.
Half the year has now passed, with the year dominated by advertising crackdowns, new regulatory restrictions and signs that long-awaited market openings may finally be moving into view. iGaming Business looks at the biggest stories from the first six months of 2019, and examines their impact on the igaming industry.
Warren Steven, senior director of product and operations for Golden Nugget, discusses how striking a balance between high quality user experience and engaging content has led to the brand establishing an unassailable lead in New Jersey's online gaming market.