Increased B2C revenue resulting from Playtech’s 2018 acquisition of Italy’s Snaitech offset a decline in B2B revenue for the gaming solutions giant in H1, though the deal also resulted in increased depreciation and amortisation, and financial costs, which hit profits.
In the second part of iGamingBusiness.com's interview with Vermantia chief executive Filippos Antonopoulos, he discusses the importance of a diversified geographic footprint, and explains why he sees the supplier's majority shareholder Arena Racing Company as one of the most exciting businesses in the industry.
The company paid €42.8m in distribution expenses, up 69.2% from last year. Gaming duties increased from €2.1 to €2.4m, while administrative expenses increased from €6.4m to €7m, bringing total expenses to €52.1m, up 54.4% year-on-year.
Increased regulation in Sweden and the termination of a large customer contract led to a decline in revenue for Gaming Innovation Group, as the company reported H1 2019 revenue of €63.4m (£58.7m/$70.1m) and a net loss of €9m, up 152% from last year’s net loss of €3.6m.
SkillCorner believes that within five years, football data collection will be fully automated. Co-founder Charles Montmaneix explains how the Paris-based startup aims to capitalise on this development.
In GambingStartup.Ventures’ latest dispatch from the start-up frontline, Jonny Robb discusses how start-up founders quickly become used to operating at extremes. What may appear to be a precarious moment in a business’ development can quickly seem just another obstacle to be conquered.