Although typically a quieter time of year, in Q3 the social casino market grew by almost a quarter against last year, according to Adam Krejcik at Eilers & Krejcik Gaming
Aristocrat Leisure has entered into a binding agreement to acquire social gaming company Plarium Global for an upfront amount of $500m (€426m) in cash.
The market grew 15.8% year-on-year in the second quarter of 2017, with DoubleU Games becoming the No 2 publisher following buy of DoubleDown, writes Adam Krejcik of Eilers & Krejcik Gaming.
In the second of our interviews with speakers from Casual Connect USA, SuperData’s lead social casino analyst Carter Rogers explains why and how publishers should continue to target PC players.
Facebook is about to get serious about gaming on the Facebook Messenger Platform and will allow this to go viral, which is why social slot consultant Guy Hasson sees this as the biggest opportunity for social slot companies over the next few years.
Stride Gaming has reported net revenues of £44m (€50.7m/$56.6m) for the six months ended February 28, up 21% from £36.5m for the same half-year period ending in 2016.
International Game Technology (IGT) has revealed its sales dropped 10% to $1.15bn (£893m/€1.02bn) for the first quarter of 2017, from $1.28bn for the same period of 2016.
Betfred has moved to expand its service offering into the social gaming sector by launching a new mobile application in partnership with Caleta Gaming.
After a sluggish third quarter, the social casino market returned to growth in the final quarter of 2016, with strong performances from SciGames, Product Madness and PlayStudios.
Rocket Games was acquired by Penn National in August 2016 for US$170m and was the leading social publisher by end of 2016. iGaming Business spoke to Rocket's Bill Gelpi and Penn's Chris Sheffield to find out more.
As KamaGames and Tango get ready to extend their partnership with a third title, 3D Blackjack for Tango, iGaming Business talks to KamaGames' business development manager about the evolving partnership.