From Everything Everywhere (T-Mobile and Orange) and Vodafone to the major US operators such as AT&T, Verizon and internet giants like Google or eBay-Paypal, the big mobile and web players are all preparing the field for m-payments.
Asia is both tech-savvy and very poor, the two features thus offering great opportunities for mobile payments and financial services providers. In Africa m-payment services are very rudimentary but they are also flourishing and mobiles are a lifeline to many poverty-stricken Africans who wouldn’t otherwise have any access to financial services of any sort.
A lot of hype surrounds everything related to mobile and payments are no different. iGaming Business runs through what mobile payments actually entail and the different platforms making headway at the moment.
Payments are an integral part of the igaming experience and possibly even more so for the mobile gambling sector. Aideen Shortt gives an overview of the mobile payments industry, the issues to must to gain wider acceptance and how mobiles are perceived in different regions of the world.
Online payments are still dominated by credit cards, however, rapidly-changing market trends and availability of more convenient platform-specific options are creating new opportunities for alternative payment mechanisms
Globally, sport fulfils an important role in society - socially, economically and in terms of entertainment. Betting is a complementary and popular form of entertainment and in itself creates a heightened interest in sports events.
Money in and money out is at the heart of every business model. Handling payments, providing local solutions in every market and improving efficiencies are critical success factors. The Changing Face of Payments report offers an overview of the entire global payments ecosystem as it stands, as well as looking to the future of payments.
The Social Marketing & Strategies Report is an in-depth intelligence report focused on the practical and strategic areas of social marketing including measurement, mobile, social games, software, payments and legal.