News analysis

  • article
    1 March 2014

    On the surface, the convergence of land-based and online gaming entities in New Jersey serves to provide the online companies with a foothold into the nascent US gaming market. But, can these partnerships also open doors to international expansion for US land-based operators over time? Christina Thakor-Rankin, Principal Consultant at 1710 Gaming, explores.

  • article
    1 March 2014

    By Deanna Dobson, Head of Client Relations at Income Access.

  • article
    1 March 2014

    Tim Axon, Managing Consultant at Maxymiser, explains how customer experience optimisation can be the next frontier for online gaming companies.

  • article
    1 March 2014

    How the online visibility of high profi le gaming operators has been impacted by Google’s algorithm updates, by Philip McGuin, Head of Insight and Market Research at Stickyeyes.

  • article
    1 March 2014

    An M&A outlook for the social casino gaming sector in CY14, by Adam Krejcik, Managing Director of Digital and Interactive Gaming at Eilers Research, LLC.

  • article
    1 March 2014

    Matthew Wilson of the Advertising Standards Authority explains his organisation’s recent action against operators employing misleading free bet promotions, and how the new Help Note on gambling advertising can assist operators with compliance.

  • article
    1 March 2014

    By Simon Oaten, Lead Partner, and David Perry, Senior Manager of the Betting and Gaming Team at Deloitte.

  • article
    1 March 2014

    By R Paul Davis, LL.D, Barrister and Solicitor, and Managing Director of Counting House (IOM) Ltd.

  • article
    1 March 2014

    Jack Mizzi, CMO at BMIT, looks at the latest trends and technologies in hosting that could have a direct impact the iGaming sector.

  • article
    1 March 2014

    Organisations across a variety of business sectors are using Big Data to learn more about their customers and their behaviour as a route to acquire new and retain existing customers, drive efficiency, and boost the bottom line. Ahead of his webcast in association with iGaming Business entitled ‘Big data, big decisions: Why analytics is the future of the gaming industry’, we spoke to Duncan Ross, Teradata’s Director of Data Science about why gaming companies are increasingly looking to Big Data as a means of gaining a competitive edge.

  • article
    1 March 2014

    The most important things US land-based operators need to know about hosting for their new online business. By Nick Nally, Chief Development Officer at Continent 8 Technologies.

  • article
    1 March 2014

    Stephen Trimble, Head of Product at Continent 8 Technologies, examines how DDoS and other malicious attacks can harm gaming networks, the specific risks and how differently gaming entities need to approach security to defend against attack.

  • article
    1 March 2014

    This perfect storm is driven by the convergence of three key factors: the growth of online gaming with the added reach of mobile connectivity; the escalation in the resources and sophistication of cyber criminals; and the feverish excitement of an international sporting spectacle. Paul Taylor, MD, Global Enterprise Unit, JT, explores why it’s time for the online gaming sector to think hard about security.

  • article
    1 March 2014

    Open source technologies are the future for online gaming, writes Andy Britcliffe, CTO at Sporting Solutions.

  • article
    1 March 2014

    Rene Magri speaks to Dr Angelo Dalli, CEO of Bit8, about the application of artificial intelligence in the gaming industry.

  • article
    1 March 2014

    By Jag Bains, CTO of DOSarrest Internet Security.

  • article
    1 March 2014

    In an increasingly data-driven business world, trends have become the go-to for companies and executives looking to make their mark, but is identifying trends and riding on them a formula for success or a curse in disguise? Hai Ng, co-Founder of Neomancer, offers an insight into the world of technology and consumer trends.

  • article
    1 March 2014

    This issue’s round table discussion harvests opinion on the role that innovation plays in the production cycle, whether it is a reactive or proactive asset, and whether it informs, or is informed by, development. iGaming Business invited Bryan Kelly, SVP Technology at Bally Technologies; Dave McDowell, co-Founder of FSB Technologies; and Nicky Senyard, CEO of Income Access, to discuss the culture of technological innovation in gaming, and how differently companies approach and encourage its application.

  • article
    1 March 2014

    The online gaming market in Canada is set for a year of change and development in 2014, write leading North American gaming regulatory experts, Michael D Lipton and Jack Tadman of Dickinson Wright LLP.

  • article
    1 March 2014

    Virtual currency takes online gaming by storm, writes Lawrence G Walters, Esq.

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