News analysis

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    Standout performers in the last quarter included Playtika, Huuuge Games, KamaGames and DGN Games as the market grew 19.1% year-on-year

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    Gaming Realms boss Patrick Southon admits operating in today's gaming landscape has proved challenging but is confident of more profits

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    Although typically a quieter time of year, in Q3 the social casino market grew by almost a quarter against last year, according to Adam Krejcik at Eilers & Krejcik Gaming

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    The market grew 15.8% year-on-year in the second quarter of 2017, with DoubleU Games becoming the No 2 publisher following buy of DoubleDown, writes Adam Krejcik of Eilers & Krejcik Gaming.

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    SciGames, PlayStudios and Product Madness finished 2016 strongly, the latter overtaking DoubleDown as fourth largest publisher. 

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    After a sluggish third quarter, the social casino market returned to growth in the final quarter of 2016, with strong performances from SciGames, Product Madness and PlayStudios.

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    The past quarter was one of mixed fortunes as impressive performances from Playtika or Sci Games contrasted with those from DoubleDown or Zynga.

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    18 November 2016

    GAN's journey has taken some dramatic turns since it started 14 years ago, but chief executive Dermot Smurfit believes it will ultimately reap success in the “wide open goal” that is the US market.

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    Q3 was mixed: impressive performances from Playtika, Sci Games, Product Madness and Super Lucky vs. DoubleDown, Zynga, and Big Fish, according to Eilers & Krejcik Gaming.

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    18 August 2016

    The acquisition of Playtika by the Shanghai Giant Network Technology for US$4.4bn shows that the social gaming sector is a serious, cash generative business. But the deal also has repercussions for the sector as a whole, writes Joanne Chrisite.

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    2 February 2016

    The social casino sector experienced a second consecutive period of sub-par growth in the third quarter of 2015, with some publishers adapting better than others to the ongoing transition away from Facebook/web gaming to mobile, writes Adam Krejcik of Eilers Research.

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    The sector experienced another period of sub-par growth in Q3. Some publishers adapted better than others to the move from Facebook/web gaming towards tablets, writes Adam Krejcik of Eilers Research.

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    Top 15 social publishers enjoyed mixed performances during Q2 2015, writes Adam Krejcik, managing director of digital & interactive gaming at Eilers Research.

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    H2 Gambling Capital and iGaming Business are pleased to offer you the April 2014 iGaming Dashboard.

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    19 May 2014

    After a frustrating few years, the momentum is there to take a leap forward towards a cohesive European policy for the online gambling sector, something that will benefit the industry and its consumers, argues Maarten Haijer of the European Gaming and Betting Association.

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    Igaming investor and entrepreneur Maximiliano De Muro explains how social gaming is developing in Latam and what operators need to do to be successful there.

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    1 May 2014

    Card-issuing fi nancial institutions should also be shouldering the blame for iGaming payments issues in the US, writes TJ Sharkey of Vantiv Gaming Solutions.

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    25 March 2014

    The introduction of the Point of Consumption tax in the UK is a major milestone for the igaming sector, but integrating land-based and remote gaming activities, catering to the mobile and tablet punters and being able to work off strong customer loyalty and brand awareness will be just as important, explain Simon Oaten, lead partner, and David Perry, senior manager, Betting and Gaming Team at Deloitte.

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    29 January 2014

    The next 12 months and the implementation, or not, of new regulations, will define much of the Spanish igaming industry's future, write Albert Agustinoy and Elisa Lorenzo of DLA Piper Spain.

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    As the new year gets underway, it is a good time to reflect on how the industry will look in 2014, a year that will shape even further winners and losers in this exciting arena. For Vicenç Martí, chief executive of Akamon Entertainment, the social casino space will continue to drive strong growth but should also look beyond the English-speaking markets.

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