News analysis

  • news_analysis

    While casinos may not yet exist in Japan, what does the gaming market look like now? Natalie Meyer, founder and chief executive of cultural insight agency Tokyoesque, provides a breakdown on the current size and perception of the country's gambling industry.

  • news_analysis

    This week's State of the Union, in partnership with Segev LLP, looks at the latest legal challenge launched against the DoJ's revised Wire Act opinion, plus developments in Virginia, Arkansas, Indiana and more.

  • news_analysis

    Chris Elliott and Beth French of law firm Wiggin provide a regulatory snapshot of markets across the EU, with Belgium, Slovakia and the Netherlands updated

  • news_analysis

    Both chambers of the Pennsylvania legislature have agreed an igaming policy, but the proposed 54% tax on online slots may hinder the market, says Mark Balestra

  • news_analysis

    India's move to a point of consumption tax will hit the bottom line of igaming firms operating in India. Meyyappan N and Ameya Mithe of law firm Nishith Desai Associates explain the changes.

  • news_analysis

    Australia’s Parliament reopens today and the countdown to the passing of the country’s new anti-gambling legislation has well and truly started, with some operators already withdrawing from the market.

  • article
    16 April 2016

    From a Supreme Court-appointed committee recommending the regulation of sports betting to a promising new state skill-gaming bill that includes poker.

  • article
    1 March 2016

    With mobile penetration exponentially increasing the numbers playing online games, fraudsters’ gravitation towards this space is both logical and relentless, rendering established fraud detection techniques obsolete, argue Matt Cook and Mark Tomallo from Panopticon Labs.

  • article
    6 May 2013

    No one will deny the fast and important growth and popularity known by social media platforms as well as by activities provided thereto. The number of users of social media platforms (e.g. Facebook, LinkedIn, etc) as well as the diversity and number of games offered, do not stop increasing. However, this new trend brings certain risks and, thus, has to be regulated. For Philippe Vlaemminck, Head of the EU Regulatory/Gambling and Trade Practice at Altius, the main issue is to know exactly how to qualify activities such as social gaming and how, based on the example provided in Belgium, such activity should be regulated.