iGaming Business Pavilion to Feature at Global Gaming Expo 

17 March 2005

The iGaming Business Pavilion will feature at the Global Gaming Expo (G2E) 2005, to be held Sept. 13-15 at the Las Vegas Convention Center, and represent providing a featured presence for online gaming operators.

The pavilion, a joint effort between G2E and leading interactive gaming publication iGaming Business, will focus on leading gaming companies that have established a presence in the growing global online gaming market.

‘Online skill gaming providers, interactive poker vendors and online poker room operators will derive tremendous benefits from exposure at an international event on the level of G2E,’ says Michael Caselli, iGaming Business editor. ‘Lawmakers in several jurisdictions in the United States and abroad are considering proposed changes to existing online gaming legislation, which will greatly expand opportunities in this arena. G2E will allow people to see what this technology is all about and get a better understanding of where this segment of the industry is headed.’

Professional services providers such as online gaming auditors, financiers and specialty jackpot insurers will showcase their products and services during the three-day expo, along with online payment solutions providers, Internet security specialists, player verification specialists and hosting facility managers.

The pavilion, located in Hall C2 of the G2E show floor, will be complemented by a conference track addressing issues in interactive gaming such as the state of domestic regulation, the challenges of going mobile, the latest gaming development products, and perspectives on international regulatory affairs.

’The experience at the iGaming Business Pavilion will be one of total immersion into the world of interactive gaming,’ said Courtney Muller, G2E's industry vice president and show manager. ‘It will be a showcase of A-list providers, which will allow firms interested in the space to hand-pick the providers and service professionals necessary to get their interactive gaming service up and running.’