4 February 2019

This is the first iGaming Business issue that is on our exciting new digital platform.

It is also the first issue that is completely free digitally. 

Click here to be taken through to our exciting new mag page. 

If many operators had failed to realise that the freedom to advertise they currently enjoy in regulated markets needs to be wielded sensibly, they certainly do now.

New restrictions in response to public and political concerns over the pervasiveness of the sector’s advertising and its perceived impact on consumer protection are spreading across Europe, with Spain and Denmark the latest to table proposals.

Self-regulation, such as the new whistle-to-whistle TV ban in the UK, is clearly the way to regain control over its messaging and head-off government interventions. But with outgoing RGA chief Clive Hawkswood stating that if parliamentary questions about gambling continue to be off the scale “it’ll reach a point where the government finds it easier to ban gambling” (p108), time clearly isn’t on its side.

How the sector addresses this shift in sentiment and works with governments and regulators in the months ahead could decide its long-term future.

 

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    The Gaming Platforms Focus 2018 features articles on selecting the right platform for integrations, player retention and much more.

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    17 May 2018

    Stars Group’s $4.7bn deal for Sky Betting & Gaming announced as we went to print is the most transformational for a scale player in the sector since Amaya took over Stars four years ago.

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    16 April 2018

    A vast region of more than 4.4bn people with an apparently insatiable appetite for gambling and technology, Asia is understandably viewed as a potential goldmine by operators and suppliers.

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    16 April 2018

    With fully automated solutions bringing in-play within the reach of all operators, a comprehensive in-running offer is no longer a USP for operators.

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    20 March 2018

    The debate about diversity goes way, way beyond gender and what behaviour is or isn’t appropriate at a trade show. If the igaming sector continues to lag behind other tech and entertainment industries in this area, it will fail to capture the top young talent.

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