Digital Sports Betting report: Third edition

Date: 
9 May 2016

Welcome to the third edition of the iGaming Business Digital Sports Betting Report.

Online sports betting in 2016 has changed beyond recognition when compared with the industry that existed just seven or eight years ago.

Choosing that particular timeframe is not accidental: Apple launched the first iteration of its iPhone in 2007 and arguably transformed the igaming sector at a stroke.

The advent of the iPhone and its key (Google) Android competitor has made reliable, efficient mobile betting and gaming a reality.

This has had a major impact on the industry and when it comes to online betting, mobile is the platform operators are focusing on, with in-play acting as the conduit driving the action.

But if online betting is all about mobile and in-play for the operators, the corporate side of the sector is just as busy with consolidation, innovation and that most of vital of ingredients when it comes to recruiting customers, differentiation.

Whether it’s GVC acquiring, and appearing to turn around, bwin party; William Hill teaming up with NYX Gaming and Sky Betting and Gaming to acquire Openbet, CVC Capital Partners acquiring Sky Bet for £800m or tech start-up Metric Gaming launching a ‘super-fast, super live’ betting platform that is so fast and up-to-the-minute that competitors will seem slow in comparison, the betting sector’s eco-system is highly active and constantly looking to innovate.

The latest edition of the Digital Sports Betting Report covers all these issues and will provide you with regulatory updates for many of the world’s leading betting markets.

Key points include:

  • Regulatory updates of EU, US, South American markets,
  • Case studies of leading operators’ mobile betting strategies,
  • Key trends in customer analytics; and many others.

Click on the link below to view the report.