Daily news

  • daily_news

    Social games developer Zynga has increased its full year revenue guidance for its 2020 financial year, despite reporting an increased net loss for the first half of the year.

  • daily_news

    South Korean social gaming operator DoubleU Games saw revenue for the first half of 2020 rise 27.6% year-on-year to KRW326.2bn (£211.6m/€232.3m/$271.9m), aided by the sixth consecutive quarter of growth from DoubleDown Interactive.

  • daily_news

    Social casino giant DoubleDown Interactive has announced the lunch of its initial public offering (IPO) in the US and revealed that it could raise more than double the amount it originally forecast.

  • daily_news

    Social games developer Zynga has agreed a deal to acquire Peak, the mobile gaming business behind the Toon Blast and Toy Blast game franchises, for $1.8bn (£1.45bn/€1.62bn).

  • daily_news

    Social gaming operator KamaGames has announced that gross revenue reached a record $29.3m (£23.7m/€27.0m) in the first quarter of the year.

  • daily_news

    Australia’s Aristocrat Leisure has reported a 22.7% year-on-year increase in revenue for the 12 months to 30 September, to AUD$4.40bn on a statutory basis.

  • daily_news

    Zynga has reported a 41% year-on-year increase in revenue for the second quarter of 2019, driven by a record-breaking performance in the mobile channel. However rising costs saw the company's net loss widen for the quarter.

  • daily_news

    Social gaming operator KamaGames has cited the launch of new products, as well as its focus on personalised promotional campaigns, as the main reasons behind a year-on-year increase in revenue during the first half.

  • daily_news

    JPJ Group has entered into a conditional agreement to acquire the majority of its technology partner Gamesys’ assets for a total consideration of £490m (€549.8m/$620.9m).

  • daily_news

    Fantasy sports provider Scout Gaming Group has reported increased losses in the first quarter of the year, despite revenue more than doubling to SEK3.5m.

  • daily_news

    The Pennsylvania Gaming Control Board (PGCB) has revealed that the state has generated tax revenue of $3.4m (£2.7m/€3.0m) from its first full year of regulated fantasy sports contests.

  • daily_news

    SciPlay, the social gaming subsidiary of Scientific Games, has set out details of an initial public offering (IPO) of its Class A common stock with the aim of raising up to $352m (£270.7m/€313.0m).

  • daily_news

    Pennsylvania’s licensed fantasy sports operators have reported a slight improvement in revenue for March, following three consecutive months of decline, with revenue up $5,000 from February.

  • daily_news

    Social casino studio KamaGames has reported a 33% increase in revenue for 2018, with the Pokerist operator crediting its focus on personalised promotional campaigns and efforts to improve player retention as key drivers of growth.

  • daily_news

    Pennsylvania has reported its second consecutive month decline in revenue from its regulated fantasy sports market, with January's total falling 26% to $2.1m.

  • daily_news

    Strong growth in revenue failed to offset the impact of growing costs for Scientific Games in 2018, with the gaming solutions provider’s loss for the period growing to $352.4m (£269.3m/€310.1m). Revenue for the 12 months ended December 31, 2018 was up 9.1% year-on-year, with a marginal decline in gaming revenue - down 0.7% to $1.8bn - offset by strong growth in the social and digital divisions.

  • daily_news

    Igaming platform and software provider GAN has said that it expects revenue for 2018 to come in ahead of market expectations after the business was boosted by a strong performance in the second half of the year.

  • daily_news

    Huge increase in digital users and revenue for 2018 financial on back of social gaming acquisitions for 2018

  • daily_news

    Company also boosted by NYX purchase as revenue climbs 7% in Q3

  • daily_news

    Farmville creator expects Casual Cards and Gram Games to boost Q3

Pages