Daily news

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    Just under one in six Australians aged 16-17 gambled in the past year, according to the Longitudinal Study of Australian Children's (LSAC) annual statistical report.

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    International Game Technology (IGT) has reported a marginal decline in revenue to $1.15bn for the third quarter of 2016, 0.3% below last year’s figure, but profit increased more than four-fold, as foreign exchange gains more than offset higher operating costs.

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    The Malawi Gaming Board is preparing to launch a request for proposals (RFP) process to award additional sports betting, casino and wide area progressive licences in the country.

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    More than 40% of Welsh students aged 11-16 said they gambled in the last year, though activity was predominantly centred around fruit machines and the National Lottery, according to a new study from Cardiff University.

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    International Game Technology (IGT) has reached a settlement with video slot manufacturer GC2 Incorporated over a dispute related to copyright infringement and intellectual property licensing rights on certain gaming content. The supplier has also struck a deal to update the Oregon Lottery's central computer system with its INTELLIGEN software.

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    A syndicate of eight investment banking groups have been selected to work on the privatisation of French state-owned gaming operator La Française des Jeux (FDJ).

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    Revenue from regulated gambling in the Czech Republic fell 21.3% in 2018 to CZK31.3bn (£1.1bn/€1.2bn/$1.4bn), with the decline down to a lower contribution from slot machines.

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    Greek gaming operator OPAP has reported a year-on-year increase in revenue and profit for the first quarter, primarily due to ongoing growth within its video lottery terminals and KINO lottery businesses.

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    Gambling revenue in Latvia increased 15.3% year-on-year in the first quarter, with national regulator the Lotteries and Gambling Supervisory Inspection (IAUI) reporting growth across all key verticals.

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    Swedish gaming operator Svenska Spel has reported a 5.9% decline in net gaming revenue for the first quarter of 2019, with growth in the new Sport & Casino igaming division offset by struggles in its lottery and land-based gaming units.

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    Strong growth in revenue failed to offset the impact of growing costs for Scientific Games in 2018, with the gaming solutions provider’s loss for the period growing to $352.4m (£269.3m/€310.1m). Revenue for the 12 months ended December 31, 2018 was up 9.1% year-on-year, with a marginal decline in gaming revenue - down 0.7% to $1.8bn - offset by strong growth in the social and digital divisions.

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    The Delaware Lottery’s igaming offering enjoyed a strong start to 2019, with revenue up 57.9% year-on-year, driven largely by the performance of Dover Downs.

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    Finnish gaming monopoly operator Veikkaus has pledged to develop its digital offering over the next three years to ensure it doesn’t see profits cannibalised by offshore competition, after announcing slight declines in turnover and profit for 2018.