Daily news

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    Strong growth in revenue failed to offset the impact of growing costs for Scientific Games in 2018, with the gaming solutions provider’s loss for the period growing to $352.4m (£269.3m/€310.1m). Revenue for the 12 months ended December 31, 2018 was up 9.1% year-on-year, with a marginal decline in gaming revenue - down 0.7% to $1.8bn - offset by strong growth in the social and digital divisions.

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    The UK Gambling Commission (UKGC) has published new research that suggests children are experiencing gambling in situations where the risks are not always explained

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    Interactive entertainment publisher and producer Atari is set to enter the real-money gambling market under a new strategic partnership with software company Pariplay.

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    Ahead of the iGB-Teradata webcast 'Big data, big decisions: why analytics is the future of the gaming industry’, we spoke to Duncan Ross, Director of data science at Teradata, about why gaming companies are increasingly looking to Big Data to gain a competitive edge.

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    H2 Gambling Capital and iGaming Business launch the iGaming Dashboard, your monthly overview of the igaming sector in numbers.  

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    Igaming generated a global gross win of €26.7bn in 2012, an increase of 7,2% on 2011 and is set to record a global gross win of €26.7bn in 2013, industry figures published by IGB data partner H2 Gambling Capital reveal.