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    Japan’s Universal Entertainment Corporation has reported 24.9% year-on-year rise in sales for the first half of the year, with a significant rise in pachinko and pachislot machine sales offsetting a decline from its Philiippines integrated resort.

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    Social games developer Zynga has increased its full year revenue guidance for its 2020 financial year, despite reporting an increased net loss for the first half of the year.

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    Social gaming giant Zynga will follow its $1.85bn acquisition of Peak with a deal for a second Turkish games developer, Istanbul-based Rollic.

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    South Korean social gaming operator DoubleU Games saw revenue for the first half of 2020 rise 27.6% year-on-year to KRW326.2bn (£211.6m/€232.3m/$271.9m), aided by the sixth consecutive quarter of growth from DoubleDown Interactive.

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    B2B fantasy sports supplier Scout Gaming announced it will launch a follow-on from last year’s Premier League season-long fantasy contest, The Quarter Million, by offering a guaranteed prize pool of €1m for the 2020-21 season.

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    Scientific Games' losses increased in Q2 as revenue fell 37.2% to $539m (£423m/€465m), but the business said its results were "better than expected" given the outbreak of the novel coronavirus (Covid-19).

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    Boyd Gaming has relaunched its Stardust brand as a free-to-play gaming product for the second time, with the offering now live for iOS and Android devices. 

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    Free-to-play variants of Inspired Entertainment’s virtual sports titles will be made available to US customers through FendOff Sports, a new social casino platform operated by the developers behind Chumba Casino.