Daily news

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    Japan’s Universal Entertainment Corporation has reported 24.9% year-on-year rise in sales for the first half of the year, with a significant rise in pachinko and pachislot machine sales offsetting a decline from its Philiippines integrated resort.

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    Scientific Games' losses increased in Q2 as revenue fell 37.2% to $539m (£423m/€465m), but the business said its results were "better than expected" given the outbreak of the novel coronavirus (Covid-19).

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    Andrew Wilkie, the Independent Australian Member of Parliament for Clark, Tasmania, has launched a push to have social casino games outlawed across Australia, in an effort to reduce gambling-related harm in the nation.

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    GGPoker Network announced today that it has been awarded a Type 3 Gaming Services licence by the Malta Gaming Authority.

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    Reach plc relaunches several gaming brands including Mirror Bingo, Express Wins and Star Wins, through a new supply partnership with Jumpman Gaming.

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    Social gaming operator KamaGames has linked up with Hard Rock International to launch a new social casino application.

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    Just under one in six Australians aged 16-17 gambled in the past year, according to the Longitudinal Study of Australian Children's (LSAC) annual statistical report.

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    Australia’s Aristocrat Leisure has reported a 22.7% year-on-year increase in revenue for the 12 months to 30 September, to AUD$4.40bn on a statutory basis.

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    Online casino games provider Red Rake Gaming has sealed its first social casino supply deal in the US, agreeing to provide free-to-play content to the Wind Creek Hospitality (WCH) authority of the Poarch Band of Creek Indians.

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    London-listed online bingo and casino operator JPJ Group has credited efforts to diversify its geographic footprint with helping the business report record revenue and earnings in 2018. Revenue for the year ended December 31, 2018 was up 10% year-on-year at £319.6m (€373.5m/$424.0m), the highest full-year figure since the business was formed in 2014.

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    Strong growth in revenue failed to offset the impact of growing costs for Scientific Games in 2018, with the gaming solutions provider’s loss for the period growing to $352.4m (£269.3m/€310.1m). Revenue for the 12 months ended December 31, 2018 was up 9.1% year-on-year, with a marginal decline in gaming revenue - down 0.7% to $1.8bn - offset by strong growth in the social and digital divisions.

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    Playtech has reported a 54% year-on-year increase in revenue for 2018, though growth for the year was largely down to the acquisition of Italian operator Snaitech, with the solutions giant’s B2B division struggling.

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    The founders of UX design studio Bettor Faster have launched GamblingStartup.Ventures, a new mentoring programme for those looking to launch a new business in the industry.

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    Igaming platform and software provider GAN has said that it expects revenue for 2018 to come in ahead of market expectations after the business was boosted by a strong performance in the second half of the year.