Reports

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    5 December 2016

    Read the latest iGaming Business report to find out about mobile CRM, payments, data, mobile design, advertising and case studies from Ladbrokes, BetVictor and Sky Bet.

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    7 September 2016

    This Leaders Report charts the rise of the eSports industry, delving into its audience in detail, before going on to explore the challenges and opportunities the future will bring.

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    9 August 2016

    Welcome to the Social Gaming and Sports Betting Report 2016. This report looks into the evolution of the social casino vertical and assesses how the sports betting sector has moved on from its first unsuccessful forays into social media. 

  • report_content
    29 February 2016

    IBIS Capital published its 2015 review of the global gaming market this month. The research focuses on video, social and other mainstream games and includes case studies on esports and the monetisaiton of social and mobile games.

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    21 December 2015

    iGaming Business is pleased to bring you its first ever report covering the topic of ad blocking and how it affects the online gambling sector.

  • report_content
    29 October 2013

    The World Lottery Organisation (WLO) reported quarterly global lottery figures in June 2013, and found that, globally, there was only a 0.5% aggregate increase, with mixed fortunes across the globe.

  • report_content
    29 October 2013

    Casino and games, which, to date, have been a distant second to sports betting, are only now being seriously considered by the bigger brands with launches in the forst half of 2013.

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    29 October 2013

    Betting, on sports or entertainment shows such the X Factor, has been the predominant vertical in mobile gaming. As iGaming Business previews the key product verticals on the mobile channel, we look at the main facts surrounding the rise of betting on mobile phones and tablets, why the sector has grown so dramatically and what operators are doing to develop their products further. 

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    28 October 2013

    Mobile gaming's recent growth has been dramatic, but in order to sustain it, or come close to sustaining those levels, the industry is going to have to adopt marketing messages truly focused on the mobile platform. In this excerpt from the iGaming Business Mobile Gaming Report, author Aideen Shortt provides an overview of the key facts relevant to mobile gaming marketing.  

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    17 October 2013

    Possibly even more so than on the internet, payments are the key to success for mobile gambling companies. In this extract from the Mobile Report she wrote for iGaming Business, Aideen Shortt provides an introduction to the payment options available to mgaming firms and looks at the size of an m-commerce market which looks likely to grow massively in the next few years.

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    29 August 2013

    How do alternative and mobile payment methods stack up in terms of security against traditional payment methods? They are often pitched as a safer option than card transactions, but fraudsters are increasingly turning their attention to these methods.

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    29 August 2013

    Most online transactions take place without any fraud occuring but the perception of fraud is a hugely important concept in online payments. It remains a constant worry for consumers and merchants alike. 

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    29 August 2013

    Prepaid, direct debit, real-time bank transfer, there is no standard definition of an alternative payment is. For the purpose of this report, it is any non-card payment type but the alternatives to standard credit card payments are vast comprise a large variety of schemes.

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    29 August 2013

    Bill Gates is quoted as saying, “Banking is essential. Banks are not.” This has never been truer than it is currently when we consider the explosive growth of alternative payment mechanisms. WorldPay data shows that, today, alternative payment mechanisms account for €165 billion of global e-commerce transactions, representing 22% of total transactional value, and they are expected to enjoy a Compound Annual Growth Rate (CAGR) of 13% in the run up to 2015

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    29 August 2013

    Payments related to social media, gaming and networking could reach US14bn by 2014 and all the major players, PayPal, Twitter and Facebook among them, are laying the groundwork. 

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    28 August 2013

    Near Field Communications (NFC) are used in a wide range of settings (such as reloading your public transport card) and present obvious benefits for m-payments. iGaming Business's Payments Report provides the overview on NFC. 

  • report_content
    28 August 2013

    Asia is both tech-savvy and very poor, the two features thus offering great opportunities for mobile payments and financial services providers. In Africa m-payment services are very rudimentary but they are also flourishing and mobiles are a lifeline to many poverty-stricken Africans who wouldn’t otherwise have any access to financial services of any sort.

  • report_content
    27 August 2013

    A lot of hype surrounds everything related to mobile and payments are no different. iGaming Business runs through what mobile payments actually entail and the different platforms making headway at the moment.

  • report_content
    27 August 2013

    Payments are an integral part of the igaming experience and possibly even more so for the mobile gambling sector. Aideen Shortt gives an overview of the mobile payments industry, the issues to must to gain wider acceptance and how mobiles are perceived in different regions of the world.   

     

  • report_content
    23 August 2013

    This is an updated section form the Digital Payments Report 2012 which provides a market breakdown for Australia, China, Japan, India and Singapore

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