Reports

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    13 December 2017

    Welcome to the December edition of the iGaming Business Market Monitor where we round up what's been happening in the UK, Spain and Denmark in Q3

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    30 June 2017

    Welcome to the June edition of the iGaming Business Market Monitor where we round up what's been happening in the UK, Spain and Denmark.

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    27 April 2017

    iGaming Business has published the iGB Affiliate and Operator Survey, for which we surveyed 270 affiliates and 100 operators to find out the key issues and challenges they face in their work.

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    5 April 2017

    The latest iGaming Business Market Monitor continues its in depth look at the UK and for the first time analyses the regulated igaming market of Denmark.

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    22 December 2016

    The December 2016 Market Monitor covers the UK and Poland and updates readers on the size of each market and the key factors in how they are set to evolve.

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    5 December 2016

    Read the latest iGaming Business report to find out about mobile CRM, payments, data, mobile design, advertising and case studies from Ladbrokes, BetVictor and Sky Bet.

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    3 October 2016

    This Market Monitor covers the UK, Australia and Spain and will update readers on the current size and potential of each market, key factors in how they have evolved over the past three months.

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    9 August 2016

    Welcome to the Social Gaming and Sports Betting Report 2016. This report looks into the evolution of the social casino vertical and assesses how the sports betting sector has moved on from its first unsuccessful forays into social media. 

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    30 June 2016

    The second instalment in the iGaming Business Market Monitor series continues its coverage of the UK online gaming and betting market and delves into Italy and Spain, two major regulated EU markets. 

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    9 May 2016

    Online sports betting in 2016 has changed beyond recognition when compared with the industry that existed just seven or eight years ago.

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    23 March 2016

    First ever iGB Market Monitor analyses igaming companies' results and key issues for UK and Australia markets. 

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    19 January 2016

    Jumio commissioned iGaming Business to examine the key issues around abandonment in mobile gaming, notably at account registration and deposit, where the phenomenon occurs most.

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    22 September 2015

    Kazakhstan and Uzbekistan, in common with other CIS countries, have gone through major political and economic changes over the past 20 years. For these reasons, iGaming Business decided to assess the gambling industry in both markets, the opportunities available to both offline and online operators, the shape of the payments landscape, how connectivity affects the local communities in both countries and many more other topics.

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    11 August 2015

    Video games have always been huge business, but betting on their outcome for real money is a newish phenomenon that is turning into a juggernaut.  In this special report we explore this opportunity in depth including market sizing and analysis, acquisition streams, regulation and an interview with an entrepreneur that is leading the way in this space.

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    17 January 2014

    Sponsorship Works 2012, 8th edition in the series, brings you 20 brand new case studies from sports marketing around the world.

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    17 January 2014

    Sponsorship Works is the essential case book for brands, agencies and rights holders active in the sports sponsorship industry.

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    29 October 2013

    Betting, on sports or entertainment shows such the X Factor, has been the predominant vertical in mobile gaming. As iGaming Business previews the key product verticals on the mobile channel, we look at the main facts surrounding the rise of betting on mobile phones and tablets, why the sector has grown so dramatically and what operators are doing to develop their products further. 

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    28 October 2013

    Mobile gaming's recent growth has been dramatic, but in order to sustain it, or come close to sustaining those levels, the industry is going to have to adopt marketing messages truly focused on the mobile platform. In this excerpt from the iGaming Business Mobile Gaming Report, author Aideen Shortt provides an overview of the key facts relevant to mobile gaming marketing.  

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    17 October 2013

    Mobile gaming and commerce has to a large extent taken root in developed/mature markets in Europe or the US, as users become increasingly familiar with carrying out daily tasks, including payments, on their mobiles. Africa however has not had the Internet push experienced by the US and Europe these past 15 years and  in many African countries the mobile is often the only gateway to the web, thus offering great opportunities for m-commerce companies.  

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    17 October 2013

    Possibly even more so than on the internet, payments are the key to success for mobile gambling companies. In this extract from the Mobile Report she wrote for iGaming Business, Aideen Shortt provides an introduction to the payment options available to mgaming firms and looks at the size of an m-commerce market which looks likely to grow massively in the next few years.

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