Reports

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    13 December 2017

    Welcome to the December edition of the iGaming Business Market Monitor where we round up what's been happening in the UK, Spain and Denmark in Q3

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    30 June 2017

    Welcome to the June edition of the iGaming Business Market Monitor where we round up what's been happening in the UK, Spain and Denmark.

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    5 April 2017

    The latest iGaming Business Market Monitor continues its in depth look at the UK and for the first time analyses the regulated igaming market of Denmark.

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    5 December 2016

    Read the latest iGaming Business report to find out about mobile CRM, payments, data, mobile design, advertising and case studies from Ladbrokes, BetVictor and Sky Bet.

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    9 August 2016

    Welcome to the Social Gaming and Sports Betting Report 2016. This report looks into the evolution of the social casino vertical and assesses how the sports betting sector has moved on from its first unsuccessful forays into social media. 

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    29 February 2016

    IBIS Capital published its 2015 review of the global gaming market this month. The research focuses on video, social and other mainstream games and includes case studies on esports and the monetisaiton of social and mobile games.

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    19 January 2016

    Jumio commissioned iGaming Business to examine the key issues around abandonment in mobile gaming, notably at account registration and deposit, where the phenomenon occurs most.

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    19 June 2015

    iGaming Business and Blueclaw have partnered to produce a special edition SEO Report looking at all aspects from partial to exact match domains to schema/rich snippets, and the latest search-related content.

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    29 October 2013

    The World Lottery Organisation (WLO) reported quarterly global lottery figures in June 2013, and found that, globally, there was only a 0.5% aggregate increase, with mixed fortunes across the globe.

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    29 October 2013

    Although bingo is P2P game, it doesn’t have the exact same problems as poker because once a player’s cards are bought the player is in the game, no amount of latency or loss of connectivity makes a difference to the game, which will have settled c

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    29 October 2013

    Poker on mobiles has gone through many ups and downs. From dropped connections to issues around player numbers and liquidity and a lack of product uniformity, the vertical has had its fair share of critics over the past few years. The rise of wi-fi, 3G and 4G networks however has been a boost for the sector along with the slow but happening regulation of the US market continues, even if that promise has yet to turn into real revenues. 

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    29 October 2013

    Casino and games, which, to date, have been a distant second to sports betting, are only now being seriously considered by the bigger brands with launches in the forst half of 2013.

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    29 October 2013

    Betting, on sports or entertainment shows such the X Factor, has been the predominant vertical in mobile gaming. As iGaming Business previews the key product verticals on the mobile channel, we look at the main facts surrounding the rise of betting on mobile phones and tablets, why the sector has grown so dramatically and what operators are doing to develop their products further. 

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    28 October 2013

    Mobile gaming's recent growth has been dramatic, but in order to sustain it, or come close to sustaining those levels, the industry is going to have to adopt marketing messages truly focused on the mobile platform. In this excerpt from the iGaming Business Mobile Gaming Report, author Aideen Shortt provides an overview of the key facts relevant to mobile gaming marketing.  

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    17 October 2013

    Mobile gaming and commerce has to a large extent taken root in developed/mature markets in Europe or the US, as users become increasingly familiar with carrying out daily tasks, including payments, on their mobiles. Africa however has not had the Internet push experienced by the US and Europe these past 15 years and  in many African countries the mobile is often the only gateway to the web, thus offering great opportunities for m-commerce companies.  

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    17 October 2013

    Possibly even more so than on the internet, payments are the key to success for mobile gambling companies. In this extract from the Mobile Report she wrote for iGaming Business, Aideen Shortt provides an introduction to the payment options available to mgaming firms and looks at the size of an m-commerce market which looks likely to grow massively in the next few years.

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    1 October 2013

    Mobile Gambling, Marketing and Operations 2013 and Beyond combines the collective learning and experiences of operators and suppliers in the sector to present you with in-depth insight and analysis on the key areas now defining mobile gambling, as well as looking to the future.

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    30 August 2013

    Attempts are being made to standardise mobile contactless transactions in Europe. The GSM Association (GSMA) and the European Payment Council (EPC) have published a paper that could speed up the adoption of NFC-based mobile phone payments in Europe. 

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    29 August 2013

    The Single Euro Payments Area (SEPA) is the area in which individuals and businesses can make and receive card and electronic payments, in euros, across Europe, simply, cheaply and efficiently, regardless of their location. In other words, it is an integrated euro payments market, across all EU Member States.

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    29 August 2013

    How do alternative and mobile payment methods stack up in terms of security against traditional payment methods? They are often pitched as a safer option than card transactions, but fraudsters are increasingly turning their attention to these methods.

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