Information, Insight and Analysis for the Global Business of Interactive Gaming

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Daily News

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    Gaming software and services supplier Playtech has conditionally agreed to acquire a 91.1% stake in TradeFX, an online CFDs and binary options broker and platform provider.

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    Worldpay, a global provider of payment and risk services, has linked up with online gaming firm Play’n Go to launch a new platform that will enable gaming operators to support a wider range of payment methods and currencies.

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    Co-Gaming, operator of Scandinavian online and mobile brands ComeOn! and Mobilbet, has extended its partnership with sports betting solutions provider SBTech for a third time.

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    Gaming services provider EveryMatrix has appointed William Hill executive Oren Cohen Shwartz as its new vice-president for product development.

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    The British Horseracing Authority (BHA) has approved a proposal put forward by the Professional Jockeys Association (PJA) to enable betting organisations to sponsor individual jockeys.

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    Online gaming and sports betting provider mybet Holding has cited the impact of its expanding sports wagering and online horse racing businesses as the main reasons behind a year-on-year jump in revenue during 2014.

Press Releases

Intelligence Centre

  • article
    1 April 2015

    Jeff Ifrah of Ifrah Law recaps testimonies given by stakeholders during the RAWA House Subcommittee Hearing and what it means for igaming in the US.  

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    27 March 2015

    With 888 publishing another excellent set of results earlier this week and William Hill announcing its own 'online schematic' shortly before, the in-house vs. outsourcing tech debate continues to hold sway in the igaming sector.      

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    16 March 2015

    Esports attract huge audiences and for the igaming sector offer operators and betting platforms the possibility of promoting peer-to-peer bets. However, beyond the opportunities for online betting entrepreneurs to harness the potential offered by these huge player numbers, it is worth wondering whether e-sports can enter the commercial mainstream. 

News Analysis